CGI Facial MocapTutorial :
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05/10/22
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Check out this insightful tutorial where you will learn how to use the Sintel Face Rig prototype in order to do facial animation. Some of the core concepts explained are: calibration, interpretation, filtering and animation.
The face rig prototype is an interface based on sliders that controls the shapekeys of the character"s face. It was developed within the driver/constraint system in blender 2.66.
For any questions, you can visit his website here: www.emilioriquelme.com.ar or send him an mail at: [email protected].
Watch more examples and test on the blender artist forum: http://www.blenderartists.org/forum/showthread.php?283637-Face-capture-test"
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